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Depending on the speed of your Internet connection, the download process may take several hours. After you save the files to your hard disk, each les- son will instruct you in their use. When you have the code: 1 Go to www. Logic Pro X Files contains two subfolders, Lessons and Media, that contain the work- ing files for this course. Make sure you keep these two folders together in the Logic Pro X Files folder on your hard disk. If you do so, your Mac should be able to main- tain the original links between the lessons and media files.

At the beginning of Lesson 1, you will be instructed how to show advanced tools and select all additional options. If you have changed some of your Logic Pro X preferences, you may not realize the same results as described in the exercises.

Keep in mind, however, that when you initialize preferences, you lose your custom set- tings, and later you may want to reset your favorite preferences manually. A confirmation message appears. Your preferences are initialized to their default states. Using the U. Key Command Preset This book assumes that you are using the default initialized key command preset for a U.

So, you may find that some of the key commands in your Logic installation do not function as they are described in this book. A Save As dialog opens. Your custom shortcuts can now be recalled as any other key command preset. Your new preset appears at the bottom of the Presets sub-menu. An Open dialog appears. Logic will now respond to the key commands as described in this book.

Screen Resolution Depending on your display resolution, some of the project files may appear different on your screen than they do in the book. When using a low display resolution, you may also have to zoom or scroll more often than instructed in the book when performing some of the exercise steps.

In some cases, you may have to temporarily resize or close an area of the Arrange window to complete an action in another area. Developed by experts in the field and certified by Apple, the series is used by Apple Authorized Training Cen- ters worldwide and offers complete training in all Apple Pro products.

The lessons are designed to let you learn at your own pace. For a complete list of Apple Pro Training Series books, see the ad at the back of this book or visit www.

Upon completing the course material in this book, you can become a certified Apple Pro by taking the certification exam at an Apple Authorized Training Center. Successful cer- tification as an Apple Pro gives you official recognition of your knowledge of Apple pro- fessional applications while allowing you to market yourself to employers and clients as a skilled, pro-level user of Apple products.

For those who prefer to learn in an instructor-led setting, Apple offers training courses at Apple Authorized Training Centers worldwide. These courses, which use the Apple Pro Training Series books as their curriculum, are taught by Apple Certified Trainers and bal- ance concepts and lectures with hands-on labs and exercises.

The goal of the pro- gram is to offer Apple customers, from beginners to the most seasoned professionals, the highest-quality training experience. For more information, please see the ad at the back of this book, or to find an Authorized Training Center near you, go to training. Resources Apple Pro Training Series: Logic Pro X is not intended as a comprehensive reference man- ual, nor does it replace the documentation that comes with the application.

Other documents available in the Help menu can also be valuable resources. They provide the foundation for the tempo and the groove of the piece. For recording sessions in which the instruments are not tracked at the same time, drums are usually recorded or pro- grammed first, so that the other musicians can record while listening to their rhythmic reference.

In Logic Pro X, you can speed up the process by taking advantage of the new Drummer feature along with its companion software instrument, Drum Kit Designer.

In this lesson, you will produce a virtual drum track to start producing a new imaginary indie-rock song. His performance is placed in Drummer regions on a Drummer track. You edit the performance data in the regions using the Drummer Editor. The virtual drummer also has his own drum kit loaded in a software instrument plug-in called Drum Kit Designer. A new project opens along with the New Tracks dialog. A Drummer track is created along with two eight-bar Drummer regions. At the bot- tom of the main window, the Drummer Editor opens, allowing you to choose a drum- mer and his drum kit, and to edit the performance in the Drummer region s that are selected in the workspace.

The track is named SoCal, which is the name of the drum kit used by the default virtual drummer, Kyle. In the first region, the drummer starts with a crash cymbal, and plays a straightfor- ward rock pattern. At the end of the first four measures, he plays the simplest of fills a single tom hit , followed by a crash cymbal that accentuates the first downbeat of bar 5.

At the end of the first Drummer region, a drum fill leads into the next section. In the second region, the drummer switches from the hi-hat to the ride cymbal, and plays a more complex pattern: The kick is busier, and the snare adds ghost notes very quiet hits between beats. As in the first region, the drummer plays a fill at the end of the first four measures, followed by a crash. He plays another fill at the end of the region. If necessary, con- tinue zooming vertically by dragging the vertical zoom slider or pressing Command- Down Arrow until you can see two lanes in the Drummer region.

Crash cymbal Stronger hi-hat Softer hi-hat Snare Kick The Drummer region displays drum hits as triangles on lanes, roughly emulating the look of drum hits on an audio waveform. Kicks and snares are shown on the bottom lane; cymbals, toms, and hand percussions are on the top lane. Now you can read the Drummer regions. In the next exercise, you will listen to multiple drummers and several performance presets. Later, you will zoom in again to see the Drummer regions update as you adjust their settings in the Drummer Editor.

Choosing a Drummer and a Style Each drummer has his own playing style and drum kit, and those combine to create a unique drum sound. In the Drummer Editor, drummers are categorized by music genres. Genre pop-up menu Drummer Character card Drum kit 1 In the character card, click the drummer. All the drummers from the Rock category are displayed. A dialog explains how to retain region settings when changing the drummer.

The Drummer Editor shows you the settings for the selected Drummer region. A yel- low ruler allows you to position the playhead anywhere within the region, and you can click the Play button to the left of the ruler to preview the Drummer region. As in the Tracks area, you can also double-click the ruler to start and stop playback. Play button Playhead The selected region plays in Cycle mode, and the cycle area automatically matches the region position and length.

The selected region is soloed—indicated by a thin yellow frame—and the other region is dimmed. Soloing the region helps you focus on the drums when you have other tracks in the project.

You are looking for a drum- mer with a simple, straightforward style that more appropriately serves the song. In the Tracks area, Cycle mode is automatically turned off, the dimmed cycle area returns to its original position and length, and the selected region is no longer soloed.

Drummers from the Alternative category are shown. When you click a preset, the region settings update and you can hear another perfor- mance from the same drummer. You can Option-click a new drummer to select that drummer while keeping the cur- rent drum kit. You are now ready to customize the performance. They may ask the drummer to play behind or ahead of the beat to change the feel of the groove, or to switch from the hi-hat to the ride cymbal during the chorus, or to play a drum fill in a specific location.

In Logic Pro X, editing a drummer performance is almost like giving instructions to a real drummer. In this exercise, you will play a drum region in Cycle mode as you adjust the drummer settings. Next to the presets, an XY pad with a yellow puck lets you adjust both the loudness and complexity of the drum pattern.

To undo your most recent Drummer Editor adjustment, press Command-Z. After positioning the puck, you must wait for the region to update update time var- ies depending on your computer. If you drag the puck constantly, the region will not update. As you position the puck farther to the right, the drum pattern becomes more com- plex; and as you move the puck toward the top of the pad, the drummer plays louder. As he plays louder, he opens the hi-hat and start playing rim shots hitting the skin and the rim simultaneously for accent.

You can still hear a lot of syncopation on the kick drums. The drummer now simply alternates kick and snare on every beat. Listen to the hi-hat: It is currently playing eighth notes.

The drummer is playing a fill in the middle of the region before bar 5 and another at the end before bar 9. You should still see a fill at the end of the region. Each time you adjust a setting in the Drummer Editor, the selected region is refreshed and the drummer plays a new subtle variation.

Dragging the Fills knob by a tiny amount is a quick way to refresh a region. You now have a very straightforward beat. Because the drummer plays less now, he can make the hi-hat ring a bit more. On the drum kit, the hi-hat is now dimmed, while the cymbals are highlighted in yellow. The drummer no longer plays the hi-hat, but instead plays a ride or crash cymbal in that region. You can hear the second region in Cycle mode. The drummer is playing the ride cym- bal on every eighth note.

For a more powerful chorus, you instead want him to play crash cymbals on every beat. You now hear crash cymbals on every beat. Even for a chorus, the beat is a little too busy. You now have a simple, straightforward beat for the verse, and then the drummer switches to the crash cymbal for the busier chorus pattern. You have carefully crafted two eight-measure drum grooves: one for the verse and one for the chorus. They are the two most important building blocks of the song that you will now start arranging.

Arranging the Drum Track In this exercise, you will lay out the whole song structure and continue editing drum regions for each section, still using the two Drummer regions you edited for the verses and choruses. Using Markers in the Arrangement Track Using the Arrangement track, you will now create arrangement markers for all the sections of your song. The global tracks open, with the Arrangement track at the top. Also Control-click the Signature and Tempo tracks, and hide them.

The Arrangement track is now closer to the regions in the workspace, making it easier to see their relationships. An eight-measure arrangement marker named Intro is created at the beginning of the song. By default, arrangement markers are eight bars long and are placed one after the other, starting from the beginning of the song.

An eight-bar marker named Chorus is created. You will now create a marker for a new intro section and insert it before the Verse and Chorus markers. A four-measure intro will be long enough, so you can resize the Intro marker before moving it. In the workspace, the Drummer regions move along with their respective arrangement markers.

As with regions in the workspace, you can Option-drag a marker to copy it. Option-drag the Verse marker to bar 21, right after the chorus.

The Verse marker and the Drummer region are copied together. The Chorus and the Drummer region are copied together. The song is taking shape. You will now finish arranging the song structure with a bridge, a chorus, and an outro section. As you place the last three markers, continue zooming out horizontally as necessary. A Verse marker is created after the last chorus. The song structure is now complete, and you can add Drummer regions to fill out the empty sections.

New patterns were automatically created for each new Drummer region. Editing the Intro Drum Performance In this exercise, you will make the drummer play the snare instead of the toms. The Drummer Editor shows its settings. Throughout this exercise you can click the Play button in the Drummer Editor to start and stop playback, or you can navigate the workspace by pressing the Spacebar Play or Stop and the Return key Go to Beginning. The toms are dimmed to indicate that they are muted.

In the Intro region, the toms disappear from the top lane. In the Intro region, snare hits appear next to the kick hits on the bottom lane. To play the kick in only the first half of the intro, followed by the kick and snare in the second half, you will cut the Intro region in two.

The region is divided into two two-measure regions. When a region is divided, the drummer automatically adapts his performance, and plays a fill at the end of each new region. Notice how the crash disappears from the first beat of the following region.

Even though it is in another region, the crash is actually a part of the fill. The snare plays every beat. Now the drummer plays rim clicks at the beginning of the first Intro region, and hits the snare a few times at the end. The drums play a straightforward beat with a fill at the end. Now you will open the hi-hat to add energy to the end of the intro.

The drummer plays the snare on the first eight beats, and then a basic rock pattern with a very open hi-hat adds energy. At bar 5, a crash punctuates the fill at the end of the intro. The straightforward groove continues in the Verse section with the hi-hat a little less open to leave space to later add a singer. Editing the Bridge Drum Performance In a song, the bridge serves to break the sequence of alternating verses and choruses. Often, the main idea of the song is exposed in the choruses, and verses help support or develop that statement.

The bridge can present an alternate idea, a different point of view. For this fast, high-energy indie-rock song, a quieter bridge in which the instruments play softer will offer a refreshing dynamic contrast. Playing softer does not mean the instru- ments have to play less, however.

In fact, you will make the drums play a busier pattern during this bridge. When pressing the Spacebar to play a section, you can use Cycle mode to ensure that playback always starts at the beginning of the section. The drummer plays at the same level as in the previous sections, but he plays more here. You need to bring down his energy level.

When you click the toms, the hi-hat is automatically muted. Aside from the kick and snare, the drummer can focus on the toms, the hi-hat, or the cymbals ride and crash. Kyle is now playing sixteenth notes on the toms, which create a mysterious vibe simi- lar to tribal percussions.

You will make him switch from the toms to the ride cymbal in the second half of the bridge to brighten things up. While the second Bridge region is still selected, you can adjust the cycle area. The toms are muted, and the drummer now plays the ride cymbal. However, the groove still seems to be missing something. You can hear rim clicks. He plays a crescendo, thereby building up energy to lead into the next chorus. Kyle plays slightly ahead of the beat during the bridge.

You will be editing the feel of both Bridge regions simultaneously. At the top of the Drummer Editor, the ruler, Play button, and playhead are hidden because multiple regions are selected. You can now adjust the settings of all the selected regions at once.

Settle on a Feel knob position more toward Pull to realize a reasonably relaxed groove. Native Instruments. Ohm Force. Plugin Alliance. Plug-in Boutique. Pure Magnetik. Reason Studio. Relab Development. Reveal Sound. Rob Papen. Roland Cloud. Slate Digital. Sonic Academy. Sound Radix. Sugar Bytes. Synapse Audio Software. TAL Software. Universal Audio. Valhalla DSP. Vienna Symphonic Library. Xfer Records. XLN Audio. ADSR Sounds. Big Fish Audio. Carney Media Group Sounds.

F9 Audio. Imperfect Samples. Sample Magic. Big Citi Loops. Prime Loops. Producer Loops. Splice Sounds. The Loop Loft. Keith McMillen. Roger Linn Design. Studio Logic.

Alesis MasterControl. AMS Neve Genesys. Apple Logic Remote. Frontier Design Group. Icon QCon Pro. Liine Lemur. Mackie MCU Pro. Mixed Logic M Neyrinck V-Control Pro. PreSonus FaderPort.

Solid State Logic. Yamaha Pro Audio. Third-party hardware manufacturers specializing in studio-quality audio recording hardware compatible with macOS and Logic Pro.

Antelope Audio. Dangerous Audio. Prism Sound. Logic Pro. Buy Logic Pro. Resources From support and training to tutorials and an online community of knowledgeable music pros, take your experience with Logic Pro to a new level.

Support and Learning. Plug-ins and Content. Support and Learning Support Logic Pro Support Page Find up-to-date information about key topics as well as basic troubleshooting tips.

MainStage Support Page Find up-to-date information about key topics as well as basic troubleshooting tips. Audio A daily resource covering the latest news, reviews, tutorials, and interviews relating to Logic Pro. Groove3 Presenting full coverage and in-depth Logic Pro video tutorials from industry experts, Groove3 has a diverse catalog of lessons that cover all aspects of production with Logic Pro for every type of user — from beginner to advanced.

Im A Music Mogul Learn the secrets of beat-making with Logic Pro, uniquely taught through the lens of popular music and presented in hundreds of entertaining and informative YouTube videos. MusicTechHelpGuy Engaging and fun music production lessons delivered by expert Logic Pro instructor Josh Carney — an experienced recording engineer, musician, composer, producer, educator, and YouTuber with over 14 years of experience in the field.

Why Logic Pro Rules Audio engineer, producer, and expert Logic Pro educator Chris Vandeviver delivers entertaining and informative video training on all things Logic Pro — presented on his popular YouTube channel and website.

Online Communities As the world of Logic Pro professionals continues to expand, the body of collective knowledge grows with it. User Groups Join a Logic Pro user group for hands-on training and knowledge sharing.

 
 

Logic x pro classes free download

 
Free Drive Download Udemy Music Production In Logic Pro X – The Complete Course [42GB] Learn how to set-up and navigate around Logic Pro X so you can. Free Download Skillshare Logic Pro X Training. Eddie Grey will walk you through the process of learning the basic fundamentals of Logic Pro. Lesson and media files available for download Logic Pro X Professional Audio Production Apple Pro Training Series Level One Certification.

 

– 6 Best Logic Pro X Tutorial, Course, Training and Class Online [2021 JULY] [UPDATED]

 

Through this training, you will learn how to set up remix stems in projects, use insert effects, create instrument tracks, and mastering missing track. The program will aid you become a Logic Pro X power user. If you have a shoestring budget and want to learn how to create killer beats, then this is the perfect class for you. This tutorial has been developed by Dot Bustelo who is an internationally-recognized Logic Pro software specialist, film composer, sound designer and music producer.

The instructor will show you how to make music using Logic Pro X software. You will learn every aspect of drum programming and making beats that include select the best drum kit for quantizing, arranging, and recording beats. Through this tutorial, the instructor will show you how to record, compose, mix and edit sounding tracks. The class is useful for both novice and intermediate learners. You will learn about great arranging and editing techniques for both MIDI and audio data.

Lots of long standing bugs have never been fixed in Logic, but with every update new bugs are introduced. Good luck running a session relying on punching into a track. Zoom settings are having random weird problems. They are all excellent and capable DAWs. However, after using Logic Pro X, it is hard to migrate to any other music software. I find myself able to create music with relative ease that the other DAWs just are not capable of. The MIDI capabilities alone are second to none in Logic and the ability to compose music in all styles makes it the best of the best.

Another huge plus is the constant and free updates Apple provides… updates that are really upgrades in the quality and number of plug-ins and soft instruments built into the program. Composing music or just recording a band is easy with this software. Information about products not manufactured by Apple, or independent websites not controlled or tested by Apple, is provided without recommendation or endorsement.

Apple assumes no responsibility with regard to the selection, performance, or use of third-party websites or products. Apple makes no representations regarding third-party website accuracy or reliability. Contact the vendor for additional information.

Logic Pro training resources Learn more about Logic Pro with these resources. Today at Apple We offer free, daily hands-on programming to help you take your creativity further. Today at Apple also offers sessions in photography, coding, illustration and filming. This is a much shorter introductory class than the above one that focuses on helping you to learn the basics of the Logic Pro X software.

Next on my list is a comprehensive course hosted on LinkedIn Learning that will take you from beginner to pro in just 8-hours! For this class, you will be taught by Scott Hirsch, who is a musician, audio engineer, producer, and sound designer who works in film and media postproduction.

During this course, Scott gives a deep dive into the ins and outs of Logic Pro X and covers the fundamentals such as composing, recording, editing, and mixing great soundtracks. Overall, this is a well-rounded course that covers it all! Visit Linkedin. This awesome Udemy course is designed specifically for the absolute beginner and will introduce you to the tools and techniques that are available to you in Logic Pro X.

Additionally, there are also some noteworthy lessons that cover music for picture, opening the movie, setting SMPTE markers, determining the tempo, building the sound palette, mixing, and audio files. Spanning 6. Visit Udemy. Moving onto my next pick is a CreativeLive course that focuses on the basics of navigating the Logic Pro interface while also showing students how to record a full song with vocals, guitar, and drums.

For this course, you will be taught by Travis Kasperbauer, who is a producer, mixer, engineer, and lifelong musician. Travis also has tons of experience and is here to walk you through a range of topics starting with Apple Logic Pro preferences, interface, and customizations.

In total, this class is 15 hours in length and includes 31 lessons that are delivered via on-demand video format.

 
 

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